

The room beyond has zombie dogs inside, which can be tricky but not impossible. Keep going up the stairs, and then up the ladder (you can see the Umbrella tram from here). It’s better to be grabbed from the front and use a knife to get out of it than to be grabbed from behind while trying to get up the ledge and take an avoidable hit. TOFU STRATS: Charge directly into the arms of the zombie you capped as HUNK. Once you’re up on the ledge, make your way up the stairs. It’s just a little too hard to avoid damage (he can even bite onto your leg after you mantle the ledge) and you do not want to waste a defense item this early on.

The zombie at the far end of the hall, right before you step up onto the ledge, is the first zombie worth killing. One of them may do that ‘double lunge’ thing they sometimes do as you pass, but if you keep running forward they won’t get you don’t be alarmed if they do, it most likely means you bumped into something along the way and lost a second of your head start. There are three zombies in your immediate path, but you can outmaneuver them if you keep moving. Keep to the right, hugging the garbage (but not so tight that you’re actively running against the trash, slowing you down). Charge straight ahead and don’t stop moving, even as zombies rise.

While there is a door to your left, it is sealed, so don’t bother. Just after your slide down from your spawn point (and the “My extraction!” conversation), HUNK will be dropped into this hallway, with heaps of garbage on either side of him. I AM NOT A WIZARD, THIS IS JUST FOR COMPLETING THE MODE. NOTE: THIS IS NOT A “NO DAMAGE GUIDE” OR A “SPEEDRUN” GUIDE.
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That said, if you have any stratagies that have helped you, feel free to share them below!
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By and large, though, this pathway has reliably led me to the finish multiple times across both PC and PS4. Some of the enemies have slightly unpredictable timing, so be sharp and stay ready to make corrections to your path on the fly. Here I’ve made some (crude, but what can you do) maps on how best to evade zombies and other enemies. If you try to kill every enemy, you will die. This mode is built around evasion and strategic use of weapons over trying to take out enemies. Well, not battle per se, as there are only a few instances where I would recommend fighting. Right off the bat, you’re thrust into the thick of battle. No more! This is war, and survival may be your responsibility, but that doesn’t mean that the Grim Reaper can’t make do with a little help to make it through this! Here, I’ve laid out my strategies for completing this gauntlet of the dead, with some added notes on your second run as the ultimate meat substitute, Tofu. As it is so challenging, I’ve seen many other players say they’ve simply given up on it. Challenging, frustrating, and exhilarating to beat, it quickly became one of my favorite aspects of RE2 Remake. With Resident Evil 2 Remake, that challenge has grown tenfold with its new and improved 4th Survivor Mode. Stepping into the boots of USS Soldier HUNK, we are tasked with escaping to the RPD’s front gate while wading through a sea of the undead and worse. For generations, The 4th Survivor has been one of the greatest challenges in the entire series, focusing not on combat, but on the dexterity of your reflexes and planning. Welcome, dear survivor, to Resident Evil 2‘s ultimate test of strength.
